引用本概念的论文(4)
- 强化学习视角下的《超级马里奥兄弟》:1-1 关的课程设计、教学法与最优关卡设计 Reinforcement Learning in Super Mario Bros: Curriculum, Pedagogy, and Optimal Level Design in World 1-1 arXiv 2606.29511
- 通过多模态大语言模型对策略进行视觉检查实现开放式多智能体自课程学习 Open-ended Multi-agent Autocurricula via Visual Inspection of Policies with Multi-modal LLMs arXiv 2607.08193
- DRIFT:基于难度路由自蒸馏、节奏门控探索与成功缓冲区训练的方法 DRIFT: Difficulty Routing Self-DIstillation with Rhythm-Gated Exploration and Success BuFfer Training arXiv 2606.30345
- 基于强化学习的轮滑人形机器人控制 Reinforcement Learning-Based Control for an Inline Skating Humanoid Robot arXiv 2606.31807